In my Advanced Art and Design class Junior year, I was had to get good at sketching. I constantly needed straight lines but could not get them quickly. Maneuvering around a ruler was far too clunky for me. I decided to come up with the idea of Tile. Tile is a little square block that is very versatile and not of annoyance in the setting of sketching. (no pun intended) I thought it would be a cool product to make, so I made a whole mockup of what I had envisioned the product being like. I wanted to make the product virtually, and make a commercial-like animation. On top of that I wanted to present it in a fashionable way on a mockup website. (Blender | Cycles render engine, OBS, Adobe; Illustrator, Experience Design, After Effects, and Premiere Pro) [2023]